====================================================================== Title : Weaponry TC v1.1 Filename : wtc.exe Author : James Ferry Date : 10th February, 1999 E-mail : Check the web pages below for current address Web Page : http://members.xoom.com/HCAD D3D software/levels : NW, NW2, NW3, OpenGL Build Touch, Control, Build Touch and some others Description : Duke now runs at different speeds depending upon how much he is carrying Weapons weigh different amounts Heavy weapons include: Missile launcher Plasma launcher Sniper rifle - not physically heavy, just bulky Ladders Man traps Four sample maps - a new map, two maps from NW3, and E1L1 This TC is unsupported. Additional Credits To : Nigel for telling me how to create the sfx archives from CAB files. ====================================================================== * Play Information * Important information : You can run the program WTCPATCH.EXE to create an alternate executable, which is designed for this TC to be run off. There is a batch file to run a fake multiplayer game called FAKE.BAT, it is recommended that you run this batch file to play the game single player. To run it multi, the easiest way is to rename WEAPONRY.EXE to DUKE3D.EXE. The original code is stored in wtccode.zip. Plutonium Pak Required : No New Art : Yes New Music : No New Sound Effects : No New .CON Files : Yes Demos Replaced : No ===================================================================== * Construction * Base : Most art from original files Models were created in Corel, some were adapted from the libraries Models and art joined in Paint Brush and Editart One map from original files, two maps are old, and one new one Map Editor(s) Used : BUILD OpenGL Build Touch v1.4 Art Editor(s) Used : Editart Paint Brush CorelDREAM 3D DukeRes Con Editor(s) Used : MS-DOS Editor Control Construction Time : a few hours here and there over one week =====================================================================